AI Insights · Timothy · April 2023
Top 5 Play Pass Games on iOS in Australia in Q1 2023
Explore the performance trends of the top 5 Play Pass games on iOS in Australia during Q1 2023, including downloads, revenue, and active users.
In the first quarter of 2023, the top 5 Play Pass games on iOS in Australia showed varied performance trends. Here's a detailed look into their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Sudoku.com - Number Games from Easybrain Ltd saw a fluctuating trend in weekly downloads, starting at approximately 5.8K in late December and dipping to around 3.2K by mid-February before recovering to nearly 4K by the end of March. The weekly revenue peaked at $467 in late January, experiencing a low of $288 in late February. Active users showed a gradual decline from 73.4K to 56.3K over the quarter.
Flow Free by Big Duck Games LLC experienced modest weekly revenue, peaking at $822 in early January and maintaining around $763 by the end of March. Weekly downloads showed a downward trend from 4.7K in late December to approximately 2.5K in late March. Active users also saw a decline from 176.3K to 134.6K throughout the quarter.
Touchgrind BMX 2 from Illusion Labs had weekly revenue peaking at $758 in late December and stabilizing around $623 by the end of March. Downloads fluctuated, with a notable peak of nearly 4.5K in the last week of March. Active users increased from 8.2K in mid-January to 9.1K by the end of the quarter.
Kingdom Rush Tower Defense TD by Ironhide S.A. had a significant spike in downloads, reaching 22.9K in late January, before stabilizing around 318 by the end of March. Revenue remained relatively stable, peaking at $326 in mid-February. Active users showed a notable peak of 36.8K in late January, then declined to around 2.2K by the end of March.
Dumb Ways to Die 2: The Games from Metro Trains Melbourne Pty Ltd saw a peak in weekly downloads at 5.5K in early February, followed by a decline to approximately 1.2K by the end of March. Revenue remained low, peaking at $39 in early February. Active users showed a peak of 8.3K in early February, declining to around 2.8K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.